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← The Free Storyboard Course/Module 2 · The Craft
DAY12

The camera - every angle, move and abbreviation

The shorthand you must be able to read in a shot list at 8am and draw by 9. Print this one out.

12 minute read · one activity · lesson 12 of 21

A shot list will hand you 'CU - handycam - EXT stadium night'. If you have to look that up, you are not yet a professional; you are a talented person guessing. This is the whole vocabulary, as the book sets it out.

Learn it the way a musician learns notation: not to be tested on it, but so you never have to think about it again.

Shot sizes - how much of the subject is in frame

  • MS - Macro shot - close enough to see the legs on a bug.
  • ECU - Extreme close up - super close on the details.
  • CU - Close up - close enough to fill the whole frame.
  • MCU - Medium close up - wide enough to see the edges, just below neck level.
  • M - Medium shot - clearly see the edges, just below the chest plate.
  • CB - Cowboy shot - cut at the holster; space above the subject, framed just above the waist.
  • MCW - Medium wide - lots of space around the subject, just above the knees.
  • MW - Wider still - just above the ankles.
  • WS - Wide shot - clearly spaced, room above the head and below the feet.
  • EWS - Extreme wide shot - punched right out to see the space around the scene.
  • One Shot / Two Shot / Three Shot - how many people are in frame.

Camera height and angle - where the lens is, and what that does to power

  • AS - Aerial shot - tilted down on the scene from above.
  • BEV - Bird's eye view - looking straight down.
  • WEV - Worm's eye view - on the floor, looking up.
  • KH - Knee high. WH - Waist height. EL - Eye level.
  • HA - High angle - above the subject, tilted down (think CCTV).
  • TD - Top down - from slightly above eye level, directly down onto the scene.
  • ¾ angle - the diagonal view on a subject.
  • D - Dutch - the frame itself tilted off-centre.
  • P - Profile - from the side.
  • POV - Point of view - what the subject sees.
  • OTS - Over the shoulder.

Movement - what the camera does during the shot

  • P - Pan - locked on a fixed point, following the subject horizontally.
  • TL - Tilt - the camera pivots vertically from a fixed position.
  • Z - Zoom - moving in or out optically.
  • TR - Tracking - the camera physically travels with the subject.

Framing without the camera

Framing is a separate idea from shot size, and it is the one that makes a board look directed rather than merely drawn. You can frame a character inside an arch. You can frame them with the bodies of other passengers on a train. You can frame them with light.

The camera decides how much you see. Framing decides what surrounds it - and surrounding is meaning.

There is no advanced language of storyboards; other than the language of storyboards.

- Mitchell James Hughes, Storyboard Art
Today’s activity90 minutes

Board a shot list you have never read

The real test. Not 'do you know what OTS stands for' but 'can you draw from shorthand at speed'.

  1. Write out this shot list, or have someone write you one you have not seen: 1. EWS EXT street dawn. 2. MCW - subject walks toward camera. 3. CU - hand on a door handle. 4. OTS - subject's shoulder, door opening. 5. WEV - looking up at a figure in the doorway. 6. ECU - eyes. 7. D (Dutch) MS - two figures facing off. 8. BEV - the street, both figures small.
  2. Board all eight. Twelve minutes maximum per frame - this is a director-board exercise, so keep it rough.
  3. For each frame, ask before you draw: what does this camera height do to who has the power?
  4. Frames 5 and 8 are the test. If your worm's eye does not make the figure loom, and your bird's eye does not make them small and watched, the angle is only nominal - you drew the label, not the shot.

What you should have at the end

An eight-frame sequence boarded from pure shorthand, without looking anything up. When you can do that, you can take a booking.

Day 12 in one line

Learn the abbreviations until they are automatic. Then remember they are only labels - a Dutch angle that does not unsettle is not a Dutch angle, it is a tilted drawing.

This course is free and stays free. If you want to board in the suite Mitchell James Hughes built for his own work - script, shot list, storyboard, animatic, AI artist - the free tier opens every app with no card.

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